 | Some features I'd like to include in this mod:
- Surayah will have a romance with Anomen if he is in the party and not romancing the PC. Surayah will try to avoid any jealous competitions, seeing it as her place to champion love, not create conflict with would-be lovers. If a female PC hasn't turned Anomen away in favor of Kelsey, peace + quiet, etc., Surayah will swallow her disappointment and wish them happiness.
- My initial plan is to only include friendship with the PC, with the possibility of adding in a chance for romance later in the game. As with the PC-Anomen relationship, Surayah will choose to encourage the PC's romance with one of the other NPCs, that is to say Jaheira or Aerie, thus championing the power of true love. Viconia is an exception. As a followers of enemy goddesses, Surayah and Viconia will have nothing nice to say about one another unless they both survive long enough for Viccy's alignment change. Surayah will always choose to romance Anomen if possible, but if I add in lovetalks for a PC, there will be certain circumstances where romancing Anomen will break off and the PC can take advantage.
- I'll be adding a temple of Sune to Athkatla, as there should be. Surayah will be found here before Anomen's decision to kill Saerk, but there will also be at least one non-NPC dependent quest tied to the new area.
- I hope to expand the existing Marching Mountains and the Forest of Mir areas in ToB to include more Calimshan goodness.
- I would love to add more areas of Calimshan including the Calim Desert, the Spider Swamp and gradually fleshing out sabbans of Calimport with a few Surayah-realted quests, and several non-NPC related activities. The time it's taken to develop Sune's temple area has given me an idea of the hours and effort this will take, as well as the limits of my artistic skils, so this is not at the top of the list of things to include in the initial version of this mod. I will initially set the resolution of Surayah's storylines in the existing areas, then transplant them as I get the chance to develop additional locales in Calimshan.
- At least 3 banters involving each Bioware NPCs, in most cases, more.
- Plenty of interjections, including the standard Tree of Life and the Abyss spots. So far I've done 112 Surayah-related interjections over 26 NPC's dialog files (meaning Surayah sometimes has more than one interjection per character. For example, there are 5 different interjections to Aran Linvall's dialogs.)
- New Sunite and Calimshite items, including: Firehair Bow +2 (short bow with unlimited fire arrows), Silken Lash +3 (Sune's whip toned down for heroes), Scimitar of the Sirocco (a +3 scimitar with added electrical damage), Harnesses of Defense +1 through +3 (the Calimshite alternative to Bracers of Defense worn in the belt slot, only rather than setting AC at a particular level the benefit is cumulative), Calimshite mail +1 and +2 (like chainmail, only lighter and added defense benefits), armor lubricant (temporarily increases dexterity), various jambiyas (hooked daggers), and heartstone gems (shiny pretty!)
- Surayah-specific items: Velvet pouch (personal container that holds up to 15 items), Comb and brush (grooming is important!), Sirocco No. 5 (smells nice, and with Korgan around, a necessity), Surayah's zills (throwing dagger that does double damage - because finger cymbals come in pairs) and Silky wispy bits (Surayah has a pile of them, just in case someone has a lingerie emergency - woogawooga!)
- Surayah will have a variety of song files, some sampled, some completely original, some original performances of adapted material. Her lovetalk music is currently a sample of a Faure piece for oboe and harp. Since any voicing will be done by yours truly, and even the sample songs I'm bravely including below make me cringe, her soundtrack will probably have a 'less is more' approach.
- Surayah will have a friendtalk setup with the PC, Aerie and Keldorn if in the party.
- As Aerie is easily disillusioned, their friendship will tarnish a bit as she grows to know more about Surayah. Aerie is full of questions and doesn't always like the answers that Surayah gives. What's more, Aerie finds it nearly unbearable that Surayah has ever owned slaves, even though the Calimshite freed the few in her power when she came to Athkatla.
- Sir Keldorn is rather appalled by Surayah from the start, especially after she confides her father traveled frequently away from the family home while she was growing up. He's old enough to be her father, and he approaches her as such. Every time Surayah spouts something irreverent regarding law and order, frankly disregards her virtue or gives the party an eyeful in her wet silky, wispy things after a morning bathing ritual, he thinks of his own distant daughters and experiences pure panic. Keldorn will encourage Surayah to display some modesty and try to instruct her in the virtue of virtue. His advice often confuses Surayah, but she recognizes he is taking a paternal role and rather welcomes it, as Sir Keldorn is a far different father-figure than Saerk el Farrahd. What's more, he's a member of the Order of the Most Radiant Heart, so Surayah pumps him for information thinking his perspective will help her figure out how Anomen's mind works (Of course she just becomes more confused). When confronted with Maria Firecam's infidelity, Surayah will argue stridently for Keldorn to forgive his wife.
- Surayah will have 'interesting' relationships with Haer'Dalis and Edwin.
- Surayah and Haer'Dalis were lovers briefly, something they both declare is in the past. There will be no romance resurrection, but sometimes the old intimacy plays havoc between them. Considering the chaotic nature of the two, one minute they'll be playing friends and confidants, the next they'll mock and sabotage each other, especially when it comes to Anomen and Aerie. I guess the running theme with Haer'Dalis and Surayah is 'violent affection.'
- Edwin and Surayah strangely have a lot in common, since Thayvian and Calimshite society respectively considers the other to be slightly more cultured than all the other barbarians tromping about Faerun. It is precisely because Edwin reminds her so much of a Calimshite that she's not inclined to romance him. It is precisely because Surayah wastes any claim she had of being an intelligent, refined creature by being nice to peasants that Edwin is not inclined to make her his concubine. Still, Edwin is intrigued by Surayah's 'Bloodline of Fire.' When he's not trying to convince her to donate her blood (preferably all of it) for the sake of his magical experimentation, he struggles to trick Surayah into revealing the secrets of a particular Calimshite spell he covets (while desperately avoiding the humiliating discovery that she knows something he does not)
- Surayah loses most of her respect for Cernd when she learns he left his wife in favor of the forest. In her mind, commitments to people, especially where love was once involved, should not be abandoned for communion with shrubbery and squirrels. Surayah finds Cernd's choices unnatural, and she says so. If Cernd leaves his rescued son at the Druid Grove to rejoin the party, she'll have almost as much emnity for him as she does for Viconia (or Haer'Dalis, when he's being a real ass). Cernd, by this point, will be sick of hearing Surayah's opinion.
- A Cleric of Sune Heartwarder Kit will be included, as well as the means for a PC with this kit to acquire the Temple of Sune as their Stronghold. I've shifted the Heartwarder Cream to be the Cleric of Sune's holy symbol, which will provide the usual holy symbol bonuses, plus a regeneration spall at level 26.
- Thanks to the One-Day NPC Concept, this project will also include a second joinable NPC option - Hessa, a neutral evil thief. Hessa grew up on the streets of Calimport, and she has some familiarity with the Farrahd family's ways. Overall, Hessa is bitter, avaricious, sometimes abrasive, and she very much enjoys it when misfortune strikes the innocent.
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